Post Processing Features

Post Processing

Material Channels are used to adjust the color or luminance of pixels rendered from a material after rendering.

Videos and Tutorials


Image Filters can be used to sharpen your rendered image or apply other standard filters.

Sharpen Filter

Post Processing to set haze and fog effects.

These effects can be modified after the rendering is completed.

Haze added to lighthouse scene

Foreground Images are special images which you can place in front of your model. They can be used for logos and pattern masks, as well as stencils placed in front of the rendering.

Use images for foreground

Watermarks - are used to place logos, foregrounds images, or texture maps in front of your rendering.

Foreground image placed as a Watermark

The nXt Image Editor is used for Post-Processing images after the rendering has been completed.

Real Time Haze adjustment in nXt Image Editor

Background Images are special images which you can place behind your model.

  • Simple Background - you can use any image as a simple background for skies or other pruposes
  • HDRi Skies - for full illumination and reflection of a background image, you will need to use an HDRi Sky
  • Image Layer WIzard - backgrounds can easily be positioned using the Image Layer Wizard.
  • See: HDRi Skies
  • Video: Background Wizard Video
  • See: Background Image
Use images for background

See also