Materials Features


Make any SketchUp material reflective with a simple right click edit.

You can start with a default Reflective Material and use a slider bar th change the amount of reflection.

You can also add other special features - such as shininess/bluriness, glossiness or metallic reflection.

Add mirrors and glossy surfaces

Applies reflection and transparency directly to SketchUp materials. Changes are made easily with a slider bar.

IRender nXt sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.

Set reflection and other material settings

IRender nXt allows additional reflection settings - such as allowing you to set both the reflection and sharpness or blurriness of the reflection.

Mirror and glossy wood surface - 80% reflective.

can be used to give your material (with or without textures) a look and feel which emulates water.

A "rubble" bump map used to emulate water

can be used to give your material (with or without textures) a different appearance.

Pyramid and Sandpaper bump maps

Set options and edit materials directly from the rendering window.

Double click on a material in the rendered image to edit the material.

Reload modified materials back into SketchUp model.

Batch Rendering Material Editor

AutoBump - using SketchUp materials as bump maps as well as color images.

This is not quite correct, but can often create an interesting 3D effect.

  • nXtRender provides a check box to turn Auto Bump on and off.
  • IRender nXt allows fine tuning of bump and color intensities.
  • See: Automatic Bump Maps
SketchUp Brick material with auto-bump applied

Auto Reflection makes materials with words like metal or plastic in them reflective.

Bathroom with reflective materials.

See also